Reel Opportunities

Motion Capture Technician

Also known as: Mocap Tech

What does a Motion Capture Technician do?

Motion capture jobs, often shortened to Mocap, focus on using a special camera and set of tracking systems to record movement for later animation.

In the capture, cleanup, and processing of high-quality 3D motion capture data for both real-time in-game animation and pre-rendered cinematics, a Motion Capture Technician works closely with the Lead Animator and animation teams. Before, after, and during shooting, the Motion Capture Technician is in charge of setting up and maintaining the motion capture studio. During shots, Motion Capture Technicians will be in charge of running the capture station and ensuring high-quality marker tracking and motion capture.

When appropriate, the Motion Capture Technician can also provide direction, comments, and support to the performers on site. In preparation for the animation team, they’ll also be responsible for cleaning up the marker data and processing it using a custom pipeline. Mocap experts collaborate with the animation team to design, refine, and optimize the studio’s motion capture method and pipelines.

What's a Motion Capture Technician good at?
  • Being accurate

    Be methodical in your work, pay close attention to detail, have strong problem-solving skills

  • Technical knowledge of cameras and animation

    Have an in-depth understanding of all motion picture equipment, cameras, lenses, monitors, and lights

  • Understand the animation pipeline

    Know the process through which animation productions are made

  • Using software

    Use the data sharing application, be able to operate and maintain your data collecting equipment yourself

  • Being efficient

    Work quickly and accurately on set so that the physical production can run smoothly, organize and prioritize your tasks

  • Programming and coding skills

    Have knowledge of programming with a high level of technical ability

  • Communication and teamwork

    Communicate well with the other technicians, and animations artists, when necessary so that there is a cohesive and structured file storage system

  • Organization

    Be attentive to the detail of the files and data that you process and store, maintain a working system of file storage

  • Efficiency

    Work quickly and accurately, organize and prioritize your tasks

Who does a Motion Capture Technician work with?

Motion Capture Technician works closely with the Lead Animator and animation team. They communicate with all of the other departments in the animation company, as well as the talent. On set, they work with the Director and specialized camera team.

How do I become a Motion Capture Technician?

Like many roles in film and TV, there are many routes to becoming a Motion Capture Technician. From getting degrees, diplomas, certificates, internships, apprenticeships, or even freelancing and volunteer work, there is no standard recipe. Training on set is also a great route, and there are lots of ways to do it, both extended and short-term.

More tips

For more tips on finding job opportunities, lists of training programmes, and other great resources, check out our Career Resources page.

Our Partner, ScreenSkills UK is the industry-led skills body for the UK screen industries. For further information, www.screenskills.com.
Profiles and profile icons © 2022 ScreenSkills Limited. All rights reserved. No part of this publication may be reproduced without the permission of the copyright owner.
Job Profile Design by Dave Gray. Based on an original concept by Ian Murphy/Allan Burrell.

Reel Opportunities

Computer Graphics (CG) Supervisor

Also known as: Senior CG Supervisor, VFX Artist

What does a CG Supervisor do?

Computer Graphics (CG) Supervisors are ultimately responsible for the delivery and quality of the 3D computer-generated (CG) elements of a VFX project.

Before a film goes into production, CG Supervisors identify areas of the VFX work that need to be researched by Software Developers. They design the VFX pipeline – which means they decide the order in which the work needs to be done. They manage the team of Technical Directors (TDs), helping decide which digital tools need to be created to streamline the pipeline.

Once production is underway, they supervise the creation of all CG imagery and manage the artists creating it. Some walk around the desks of the VFX Artists to check their work and provide feedback. They ensure the art is true to the vision of the film or TV Director. Once complete, the art, or assets, are given to the compositors who put the whole scene together.

CG Supervisors tend to be employed by VFX companies or studios. Supervisor positions are some of the most senior in these companies; as such, CG Supervisors are often involved in the hiring process for new VFX Artists.

What's a CG Supervisor good at?
  • Art

    Have a good eye, understand the principles of composition, know what looks good and why

  • Understand the VFX pipeline

    Know the process of how VFX get created, be able to plan and implement an effective pipeline

  • Working with Linux or Unix operating systems

    Know how to work with these operating systems, which are different forms of Microsoft Windows or macOS (Apple)

  • Knowledge of VFX programs

    Be adept at using relevant programs such as Adobe After Effects, Blender, Cinema 4D, Houdini, Maya, Nuke, RenderMan, and 3DS Max

  • Programming and coding skills

    Have knowledge of programming in C++ and Python with a high level of technical ability

  • Leadership

    Manage the VFX artists and the TDs within the VFX pipeline, inspire them to do their best work, manage their output in terms of quality and deadlines, review and inform all creative work

Who does a CG Supervisor work with?

CG Supervisors work with the VFX Producer and VFX Supervisor to review budgets and schedules. They might also have discussions with the Producer and Director of the production company making the film.

In pre-production, they may identify areas of the VFX work that need to be researched and developed by Software Developers. They manage the TDs, such as Effects (FX) TDs and Rigging TDs, and lighting TDs. They are also responsible overall for the output of VFX artists such as Modelling Artists.

How do I become a CG Supervisor?

The CG Supervisor position is one of the most senior in VFX. Companies may ask for you to have at least five years’ worth of experience working in a senior film or TV production management or a senior VFX Artist role. Therefore, you can initially look for work in more junior-level positions in VFX, such as being a Motion Capture Technician, Prep Artist, Roto Artist, and then progress from there. Alternatively to the VFX artist route, you can start work as a Production Assistant in the production department.

Along with the desired length of work experience, employers also expect you to be skilled in using one or some VFX program(s). These likely include Houdini, Maya, Nuke, and RenderMan. It is also useful to have a knowledge of scripting languages such as Python and C++.

Here are some more tips:

Get a degree: There are degree courses available in computer animation, computer programming, computer science, mathematics, information technology that would provide you with useful experience and knowledge towards becoming a CG Supervisor.

Create your own showreel: An important thing that you can do is to create a showreel to illustrate your abilities (even established CG Supervisors can have their own showreels).

More tips

For more tips on finding job opportunities, lists of training programmes, and other great resources, check out our Career Resources page.

Our Partner, ScreenSkills UK is the industry-led skills body for the UK screen industries. For further information, www.screenskills.com.
Profiles and profile icons © 2022 ScreenSkills Limited. All rights reserved. No part of this publication may be reproduced without the permission of the copyright owner.
Job Profile Design by Dave Gray. Based on an original concept by Ian Murphy/Allan Burrell.

Reel Opportunities

Data Capture Technical Director

Also known as: Data Capture Technician

What does a Data Capture Technical Director do?

Data Capture Technical Directors (TDs) go onto a film or TV set to collect information about the live-action footage that the teams in the VFX studio need to add visual effects to.

They take photographs of the set and the way the cameras are positioned. They “capture data” about the type of lens being used, its focal length, filters, focus and color temperature. They also record the camera height, camera mount and distance between the camera and actor, along with other details. They also take photos of surfaces so that the textures can be recreated digitally later on.

All this information is necessary so the exact live action scene can be recreated digitally later on, and so the VFX can be incorporated in a believable way.

Data Capture TDs use a variety of tools to capture data, including cameras and a ‘total station’ which electronically measures horizontal and vertical angles and distances.

They upload, log and backup all data, before sending it on to the relevant members of the VFX company on a daily basis.
Data Capture TDs tend to be employed by VFX companies or studios rather than working as freelancers.

What's a Data Capture Technical Director good at?
  • Being accurate

    Be methodical in your work, pay close attention to detail, have strong problem-solving skills

  • Technical knowledge of cameras

    Have an in-depth understanding of all motion picture equipment, cameras, lenses, monitors and lights

  • Understand the VFX pipeline

    Know the process through which visual effects are created

  • Using software

    Use the data sharing application FileMaker Pro. Be able to operate and maintain your data collecting equipment yourself

  • Being efficient

    Work quickly and accurately on set so that the physical production can run smoothly. Organize and prioritize your tasks

Who does a Data Capture Technical Director work with?

Data Capture TDs work with Camera Trainees and Camera Operators on set to gather data about the cameras, camera shots and lenses. They also work with Script Supervisors to the same end.

Data Capture TDs work with the VFX Supervisor and Motion Capture Technicians on set to ensure that the sets and actors have tracking markers placed on them in the necessary way so that the footage can be used by the Motion Capture Technicians and Roto Artists.

They also need to communicate with the various VFX Artists and Compositors who will be using the information that they have provided.

How do I become a Data Capture Technical Director?

Employers tend to want you to have a couple or more years’ experience working either on sets or in VFX before taking you on as a Data Capture TD. As such, one career path is to work in the camera department in the film and TV drama industries. This will give you good knowledge of cameras so you can more accurately collect camera data as a Capture TD. It also gives you on-set experience. Another route is to first work for a VFX company as a Motion Capture Technician. That is an entry level role in the VFX industry. It gives on-set experience and also involves working with Data Capture TDs to place tracking markers on actors or parts of the set.

Here are some tips:

Get a degree: It is not essential to have a degree in order to become a Data Capture TD. It is important to understand photography and cameras; both the DSLR and film varieties. Alternatively, you can take a degree in computer graphics, computer science, computer animation or VFX-related subjects.

Educational requirements: You can take courses in art, art and design, graphic design or communication, computer or computing science, and math.

Get an internship: Internships are jobs with training. They’re a great opportunity to earn while you learn. You might want to enter the VFX industry through an apprenticeship as an Assistant Technical Director.

Build a portfolio: Get as much experience as you can in photography, both still and moving images. Create a stills photography portfolio that you can show to admissions personnel or employers. Go to build your VFX portfolio to learn how.

More tips

For more tips on finding job opportunities, lists of training programmes, and other great resources, check out our Career Resources page.

Our Partner, ScreenSkills UK is the industry-led skills body for the UK screen industries. For further information, www.screenskills.com.
Profiles and profile icons © 2022 ScreenSkills Limited. All rights reserved. No part of this publication may be reproduced without the permission of the copyright owner.
Job Profile Design by Dave Gray. Based on an original concept by Ian Murphy/Allan Burrell.

Reel Opportunities

Data input/output (I/O) Technician

Also known as: Data Technician

What does a Data I/O Technician do?

Data Input/Output (I/O) Technicians are responsible for organizing, transferring and storing the computer files and data for a VFX production company.

They manage the computer storage and retrieval systems, including company hard drives. VFX companies process large amounts of data because they deal with high-quality video files and digital 3D animation files. They know different digital camera formats such as Alexa, Cannon, Phantom, Red, etc. Data I/O Technicians troubleshoot any issues that come up to do with file storage.

Data I/O Technicians ensure that all the transferring and storing of data is done securely and that files are encrypted wherever necessary. They make logs of all of the files that they receive and perform quality control checks on these files to see if there are problems or if the files are corrupted. They use file transfer programs in order to perform their role.

Data I/O Technicians give technical support to people working in a VFX pipeline when needed. They are usually employed by VFX companies or studios rather than freelancers.

What's a Data I/O Technician good at?
  • Programming and coding skills

    Have knowledge of programming in C++ and Python with a high level of technical ability

  • Computing technical skill

    Be able to work in Microsoft Windows, macOS (Apple), Linux or Unix operating systems, understand how the data sharing application FileMaker Pro works and be able to use it, understand file transfer protocols (FTPs)
    Understand the VFX pipeline: know the process of how VFX get created

  • Communication and teamwork

    Communicate well with the other data I/O technicians, and VFX Artists, when necessary, so that there is a cohesive and structured file storage system

  • Organization

    Be attentive to the detail of the files and data that you process and store, maintain a working system of file storage

  • Efficiency

    Work quickly and accurately, organize and prioritize your tasks

Who does a Data I/O Technician work with?

Data I/O Technicians work with other Data I/O Technicians in a team. They communicate with all of the other departments in a VFX company. They also talk to the film production company about the files needed for creating the VFX shots.

How do I become a Data I/O Technician?

Data I/O Technicians tend to have a degree in computer science or information technology (IT). Employers may ask for up to two years’ worth of experience in either a similar role, Data Technician (including this role but in other industries, such as ‘Data Wrangler’), or in VFX, film or TV drama production management. Therefore, you can look at becoming a VFX Production Assistant first as this is an entry level position, and gain experience and promotion from there. Similarly, you can look for post-production Production Assistant roles. Ultimately, the most important factor of becoming a Data I/O Technician is developing and maintaining good IT skills.

Educational Requirements: You can study courses or programs in computer or computing science. You can possibly study long enough to get a degree in computer science or IT.

Look outside the industry: See if you can get a job as a runner with a 3D animation studio or company. This will help you build contacts, skills and knowledge related to VFX. Look for Data Technician, Data Wrangler or IT roles in any industry.

More tips

For more tips on finding job opportunities, lists of training programmes, and other great resources, check out our Career Resources page.

Our Partner, ScreenSkills UK is the industry-led skills body for the UK screen industries. For further information, www.screenskills.com.
Profiles and profile icons © 2022 ScreenSkills Limited. All rights reserved. No part of this publication may be reproduced without the permission of the copyright owner.
Job Profile Design by Dave Gray. Based on an original concept by Ian Murphy/Allan Burrell.

Reel Opportunities

VFX Editor

Also known as: Editor

What does a VFX Editor do?

VFX Editors work as the link between the film or TV production team, which shoots the live-action footage and the VFX studio that does the visual effects. A VFX Editor can be employed by a VFX studio or directly by the film or TV production company. The role varies depending on whether they are in-house (employed by the studio) or client-side (employed by the film or TV production company).

Client-side VFX Editor: Client-side VFX Editors work on set, while the live-action footage is being shot. They check everything is being captured in a way that makes it possible for the VFX to be created and integrated effectively. They keep track of the Director’s notes and make sure that the VFX Editor employed by the VFX studio knows about any changes that will affect the way the VFX needs to be created. The client-side VFX Editor brings drafts of the shots together so that the Director can see how they will look with the VFX incorporated and make sure the footage all comes together to create a cut of the film or TV programme that’s in keeping with what was signed off in previsualization.

In-house VFX Editor: In-house VFX Editors work closely with client-side VFX Editors but are responsible for ensuring that the VFX Artists at the VFX studio have everything that they need to create their work.
While the project is being worked on, the VFX Editor creates a workflow that allows the VFX Supervisor to evaluate the VFX Artists’ work and provide feedback on the aesthetic and on the technical direction. As the client approves shots or versions, the VFX Editor incorporates them into the current cut (edit) and oversees the passing of work back to the team that is editing the film or TV programme.

What's a VFX Editor good at?
  • Attention to detail

    Be meticulous with a strong eye for detail, making sure all shots are of the highest possible quality

  • Editing

    Have a good understanding of story-telling and be adept at using editing software

  • Communication

    Have excellent communication skills, understand exactly what the desired effect is in each shot and give effective direction to achieve that, keep clients informed on progress

  • Organization

    Be on top of the work that needs to be done and its progress with a good understanding of the pipeline, keep track of any changes in the project and keep all staff informed

  • Working to deadlines

    Have very good time-management skills, make sure the project stays on track for its deadline and cope well with working under pressure towards tight post-production deadlines at the end of the project

Who does a VFX Editor work with?

Client-side VFX Editors work closely with the Director, Producers, Editors in post-production and in-house VFX Editors. In-house VFX Editors work closely with a large range of staff across the VFX pipeline. They work directly under the VFX Supervisor. They work closely with Data Input/Output Technicians, TDsand VFX Producers to manage all incoming media and outgoing deliverables. They also communicate with the client-side VFX Editor and the post-production Editor of the film or TV programme.

How do I become a VFX Editor?

VFX Editor is a senior role so you will need to gain experience of both working in VFX production pipelines and doing editing work. There are a variety of routes into this job. You might want to start working as Production Assistant or Assistant Technical Director in a VFX studio. Alternatively, you could find your way into the industry by working as a Post-production Assistant in a post-production studio. Most VFX Editors have a degree in computer graphics, animation or a related subject.

Get a degree: Provided you have strong show-reel and know VFX software, it’s not essential to get a degree to become a VFX Editor, but it can help.

Get an internship: Internships are jobs with training. They’re a great opportunity to earn while you learn. You might want to enter the VFX industry through an internship as an Assistant Technical Director or a Junior 2D Artist. If you can’t find an internship with a VFX company, it might be worth getting an internship in a related industry, such as games or animation, which could give you some experience to help you find your way into VFX at a later point.

Build a portfolio: Learn how to use, and then experiment with, VFX programs and create a show-reel that you can show to admissions personnel or employers.

Network: Get to know people in VFX by attending events. Meet professionals and ask them questions about their work, while demonstrating interest and knowledge in the sector. Offer to provide them with your professional contact details and try to stay in touch with them. Research VFX companies you’d like to work for. Go to their websites and check if they are advertising for junior roles in the art or technical art department. Even if they aren’t, send in your CV and showreel and ask them to bear you in mind for future positions.

More tips

For more tips on finding job opportunities, lists of training programmes, and other great resources, check out our Career Resources page.

Our Partner, ScreenSkills UK is the industry-led skills body for the UK screen industries. For further information, www.screenskills.com.
Profiles and profile icons © 2022 ScreenSkills Limited. All rights reserved. No part of this publication may be reproduced without the permission of the copyright owner.
Job Profile Design by Dave Gray. Based on an original concept by Ian Murphy/Allan Burrell.

Reel Opportunities

VFX Producer

Also known as: Executive VFX Producer, Show Producer, Bidding Producer

What does a VFX Producer do?

VFX Producers manage the whole process of creating the VFX for film or TV. They make sure that the client, usually the film or TV series’ Producer or Director, is happy with what the VFX studio makes.

VFX Producers create the “deck” document through which they persuade the film or TV series’ Producer to take their VFX studio on to do VFX work on a project. VFX Producers put together the team of VFX Artists and other technical staff. They set the schedules for the work and they manage the budget.

While filming is happening, VFX Producers work closely with the live-action production crew. They also work with the Editor in post-production. They communicate between the crew and Editor. How much they interact with the client varies between studios. They might report to them on a weekly or even daily basis.

What's a VFX Producer good at?
  • Organization

    Effectively plan and manage the project using VFX production pipeline organization software, be able to budget accurately

  • Leadership

    Be confident in giving direction and leading a team, communicate well with everyone, create a positive atmosphere within the team

  • Knowledge of VFX

    Understand all aspects of VFX pipelines, know the processes, the creative challenges and the software used by the artists

  • Problem-solving

    Anticipate any issues that might occur during the project, adapt to changing timescales and technical issues

  • Working with clients

    Communicate well with the film and TV producers, keep them informed it things don’t go to plan, be diplomatic, keep good relationships

Who does a VFX Producer work with?

VFX Producers communicate with the Producer or Director of the production company making the film. Within their own studio, they work closely with the VFX Supervisor, who oversees the creative work. The VFX Producer then works with the Production Manager and Production Coordinators to make sure the work is done on time.

How do I become a VFX Producer?

VFX Producer is a senior position so you’ll need a lot of experience in VFX first. Some get to the role of VFX Producer by working first as a Production Assistant in VFX and then as a Production Coordinator and then a Production Manager. Others come in through a VFX art route; you can start off as a Junior VFX Artist and then gain experience to become a Compositor or Technical Director (TD) and then move into production management.

You need to have excellent leadership and organization skills. A degree in VFX or a related course is a good idea for this role. VFX Producers have excellent project management skills.

Here are some tips:

Get a degree: You could either take a degree that equips you with the technical skills of a VFX artist or a degree in film production.

Create some VFX sequences: A good way of understanding the processes in VFX, is to learn the software, and start making some.

Look outside the industry: See if you can get a job as a Production Assistant with a 3D animation studio or company. This will help you build contacts, skills and knowledge related to VFX. While you are trying to break into VFX production, get management or project management experience. Any job that involves planning, organizing and budgeting will give you good experience.

Take a short course: Hone your skills in production management by taking a specialist course.

Search for jobs: Research VFX companies you’d like to work for. Go to their websites and check if they are advertising for junior roles. Even if they aren’t, send in your CV and showreel and ask them to bear you in mind for future roles or work experience. Keep looking on job websites too.

More tips

For more tips on finding job opportunities, lists of training programmes, and other great resources, check out our Career Resources page.

Our Partner, ScreenSkills UK is the industry-led skills body for the UK screen industries. For further information, www.screenskills.com.
Profiles and profile icons © 2022 ScreenSkills Limited. All rights reserved. No part of this publication may be reproduced without the permission of the copyright owner.
Job Profile Design by Dave Gray. Based on an original concept by Ian Murphy/Allan Burrell.

Reel Opportunities

Previsualisation (Previs) Artist

Also known as: Previs Animator, Previs Lead, Previs Modeller

What does a Previsualisation Artist do?

Previsualization (Previs) Artists help to plan out what a film is going to look like. Previs is the process of visualizing a scene before creating it.

Previs Artists generally takes the form of a 3D animatics, namely a rough version of a scene or scenes. Previs Artists usually start with a 2D storyboard from a Concept Artist. They create draft versions of the different moving image sequences and they put it all together using their compositing and editing skills.

The previs process is used to plan shots, work out the scale and timing and to show roughly where the characters are going to move. It’s used to map out how the visual effects (VFX) will fit into an otherwise live-action scene. Creating previs can save films and television series and shows valuable time and money on set or in post-production.

Once a film is in production, Previs Artists help the other VFX Artists maintain a consistent style in their work.

Previs Artists are either employed by VFX studios or they work as freelancers.

What's a Previsualisation Artist good at?
  • Cinematography

    Have a good artistic eye for composition, particularly for camera shots and movements

  • Creativity

    Be able to tell a story in the previs work that you produce, come up with original ideas for what the shots should look like and spark the director’s imagination

  • 3D software

    Have a high level of skill using 3D animation and VFX software and a strong understanding of form and volume (the way that objects exist and move in 3D), coding skills are also useful

  • Basic editing skills

    Have basic video editing skills as well as some knowledge of rendering and compositing, which you can use to create animatics

  • Organization

    Have excellent organizational skills, stick to production schedules and budgets, be on top of your data management

  • Communication

    Work well within a team, understand and help to achieve the director’s vision

Who does a Previsualisation Artist work with?

Previs Artists work closely with the Director. They also communicate regularly with the production management team to ensure the project meets its deadlines. They usually report to the VFX Supervisor.

How do I become a Previsualisation Artist?

To become a Previs Artist, you need to understand the VFX production pipeline and have a high level of skill in using 3D software. You might progress to this role by first becoming an Assistant Technical Director. Or, you might go the route of becoming an Environment Artist and later transferring your skills to previs. Previs Artists often obtain a degree in animation, computer science, film production, or a related discipline. The most important thing to do is to develop a strong portfolio which demonstrates a talent for cinematography and visual storytelling.

Build a portfolio: Learn how to use, and then experiment with, VFX programs and create a showreel that you can show to admissions tutors or employers. It’s really important to develop your appreciation for VFX. Make sure you’re familiar with what’s out there.

More tips

For more tips on finding job opportunities, lists of training programmes, and other great resources, check out our Career Resources page.

Our Partner, ScreenSkills UK is the industry-led skills body for the UK screen industries. For further information, www.screenskills.com.
Profiles and profile icons © 2022 ScreenSkills Limited. All rights reserved. No part of this publication may be reproduced without the permission of the copyright owner.
Job Profile Design by Dave Gray. Based on an original concept by Ian Murphy/Allan Burrell.

Reel Opportunities

Modelling Artist

Also known as: Model Maker, Modeller

What does a Modelling Artist do?

Modelling Artists build the digital or physical versions of everything that is seen on screen in an animation, film or television project (using VFX). They translate concept art, character designs and environment designs into models ready to be animated.

In stop-motion animation the role is known as ‘model maker’. In 3D computer-generated animation and visual effects, it’s usually known as ‘modeler’.

They start with a brief, which might be 2D or 3D art produced by a Concept Artist. They can also work from reference materials (such as photographs or line drawing sketches) which can then be scanned into 3D software.

They first create a ‘wireframe’, commonly referred to as a ‘mesh,’ of the object. This looks like a series of overlapping lines in the shape of the intended 3D model. From the mesh, they are able to sculpt the model of the object to closely resemble what’s intended. They use digital tools, such as sculpting brushes, and a physical graphics pen and tablet.

Modelling Artists work at an early stage of the CG and 3D part of the VFX pipeline. The 3D models that they produce can then move on to be animated, given texture, and lit.

If a Modelling Artist specializes in creating a specific type of 3D model – for instance, characters – then they may refer to themselves as a Character Artist. In this case, they will likely create both the models and textures for characters.

What's a Modelling Artist good at?
  • Art

    Be able to draw, have a good understanding of form, color and texture, and know how these elements work together

  • Interpretation

    Be able to create a 3D model from a 2D brief, decide upon the best method to complete a 3D model quickly, while having a required level of detail and quality

  • Knowledge of 3D modeling programs

    Be adept at using relevant programs such as Blender, Maya and ZBrush, continuously learn new ways to fix problems in your models

  • Organization

    Work within the production schedule, manage files and meet deadlines

Who does a Modelling Artist work with?

Modelling Artists take the brief from the Concept Artist. They draw their models into the work created by Environment Artists, so they work closely with them. They then pass their work onto the Texture Artists, Riggers or Animators.

How do I become a Modelling Artist?

VFX companies or studios generally prefer it if you have a degree in graphic design, or another VFX-specific course. But the thing you need most is a strong portfolio that illustrates your abilities. If you can’t find a junior role as a Modelling Artist, it’s worth looking for one as a Motion Capture Technician and working your way up.

More tips

For more tips on finding job opportunities, lists of training programmes, and other great resources, check out our Career Resources page.

Our Partner, ScreenSkills UK is the industry-led skills body for the UK screen industries. For further information, www.screenskills.com.
Profiles and profile icons © 2022 ScreenSkills Limited. All rights reserved. No part of this publication may be reproduced without the permission of the copyright owner.
Job Profile Design by Dave Gray. Based on an original concept by Ian Murphy/Allan Burrell.